Blog
“Little Brats!” is released!
After a two-week delay, the game was finally released yesterday! Thanks to all those who have already bought it. It's been a lot of work, and I'm very proud of this new release.
The work began just 8 months ago, and required some 400 hours of development, 70 hours of graphics, 38 hours of music, 13 hours of writing, as well as a few more hours for communication, administration, and so on.
The game
The game is available for $4 on Steam and Itch.io, for PC platforms Windows, macOS and GNU/Linux, as well as Android (the Android version is sold on Itch.io, and will probably also be sold on Google Play).
A huge thank you to all those who took part in testing this clearly multiplayer-oriented game: Frédéric Reith, Antoine Lam, Lucas and Jolan, Jean-Pierre Pagat-Vergne, Monalisa Hannot, Jérémy Tardat, Booteille, Marien, Martin, Fla, Pouhiou and Squeeek.
Follow me!
I've created several accounts dedicated to communication around the game (my usual social media accounts being restricted to a French-speaking audience). I'll be posting gameplay videos, artworks, technical points, making-ofs and so on. You can now follow all this on the platform of your choice (in this order of preference):
The future
I've already said it, but I'll say it again: this release is just the beginning of the adventure. I've got a huge todo list of new content to add, new toys, new game modes, new scenery, new music, and so on.
There will be regular updates (and free/included, no paid DLC), at least throughout the coming year.
So stay tuned for new updates, whether by following the social media listed above, adding the game to your wishlist on Steam or following my account on Itch.io.
See you soon for new adventures!